Tropical Astral

Integrating Digital Learning (integrating digital learning competences into the education curriculum)

Project Duration: 2020-2022

Digital competence includes the safe and critical use of Information Society Technology for business, entertainment and communication. This is supported by basic skills.

Aims of the Project:

  1. To raise 21st century competencies
  2. To increase the digital information and data literacy competencies
  3. To improve digital communication and collaboration competencies
  4. To increase the competencies of digital content production
  5. To upgrade digital security competencies
  6. To increase digital problem solving competencies

 

Activities for the Purpose of the Project:

  1. With this 21st Century Competencies activity, in this competence field, the participants will be able to understand the place of digital skills in the 21st century.
  2. Analysis, comparison and critical evaluation of the information and digital literacy activities and the reliability of information and digital content sources in this competence field will be made.
  3. With the Digital Communication and Cooperation activity, data, resources and information in this competence field will be used together with digital tools and technology in a collaborative process.
  4. With the activity of Digital Content Production, students will be able to organize digital content in different formats and express themselves in digital ways.
  5. With the Digital Security activity, practices will be carried out to prevent students from protecting the privacy of personal data in digital environments in this competence field.
  6. With this Digital Problem Solving activity, applications will be made for the participants in the following subjects in this competence field.

 

Methodology:

  • Within the scope of the two-year project activities, three international meetings and six LTT activities will be held.
  • All partners will send two participants to international project activities. All partners will send three participants to the second, third, fourth and sixth project activities.
  • An eTwinning project page will be actively used for the implementation and dissemination stages of LTT activities.

 

With the Digital Practice Guide, it will enable to analyze problem areas in a timely manner, to determine the strategy to meet the need, to make arrangements in learning environments to achieve the goal and to determine the rate of achievement of the goals. The Digital Application Guide will be updated as needed and will achieve a long-term, sustainable cycle.

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The project is financed by Erasmus+ KA2: 2020-1-CZ01-KA201-078315